List of masks[]
| Image | Name | Description | Stats | ||||
|---|---|---|---|---|---|---|---|
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Civilization | Two round eye holes reveal hints of dignity and majesty. The slightly agape mouth seems to be chanting something sacred. | 2 | 1 | 1 | 2 | 1 |
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Conquest | The surface of the mask reveals narrow, abyssal eye sockets, seemingly peering into all the sins of the virtual world. The menacing fangs instill a sense of dread upon gazing. | 2 | 1 | 1 | 2 | 1 |
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Rich | The mask is adorned with twinkling star patterns, shimmering brightly in the dark night. The two pairs of eyes form harmonious and mysterious arcs, as if they are about to encompass everything beautiful in the world. | 2 | 1 | 1 | 2 | 1 |
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Torch of Eternity | The fan-shaped headwear is imbued with a strong sense of ritual. The mysterious gem seems to travel through time and space, witnessing the rise and fall of a mysterious ancient tribe. | 3 | 2 | 3 | 2 | 2 |
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Wilderness Mark | The hidden jawline brings out the untamed spirit within, hinting at repressed emotions and fiery passion. It's the essence of freedom. | 4 | 4 | 3 | 2 | 3 |
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Tactical Guidance | The mouth and nose seem to be sealed to fulfill a certain important oath and pact. The sharp eyes naturally made people stand in quiet reverence. | 4 | 2 | 3 | 2 | 4 |
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Ironblood Guard | It has a beak like a menacing sharp spear and a pair of deep eyes that intimidate enemies by looking at them with contempt. | 2 | 2 | 4 | 3 | 2 |
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Shadow Walker | In the vacant eye sockets, a profound glimmer shimmers, as if concealing an unfathomable abyss of darkness. A sinister and eerie aura permeates the air. | 2 | 3 | 2 | 3 | 5 |
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Nature Enlightenment | Eyes resembling morning dews that display reverence and passion for nature. The slender ears are always listening to the sound everything makes. | 4 | 4 | 3 | 2 | 3 |
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Explorer | The optical device shines with wisdom and reflects inner determination. The pattern is inscrutable yet smooth, exuding both coolness and power. | 4 | 5 | 4 | 4 | 4 |
Stats[]
Solar Conversion Efficiency
- The mask, when exposed to sunlight, can slowly store energy. The higher the conversion efficiency, the faster the energy storage rate.
Standby Energy Consumption
- The Mask can function at very low energy levels and quickly activates upon receiving a command.
Red Crystal Slot Limit
- Higher limit allows for more and stronger red crystal attachments
Deterrence Strength
- The higher the strength, the easier to deter targets.
Base Energy Node Capacity
- Before other energy nodes are repaired, this basic unit will power the mask.
[]
| Node | Mask
Level |
Max
Ranks |
Node Description | Green | Blue | Other
Materials |
|---|---|---|---|---|---|---|
| Core Functional Module | 5 | 1 | A universal core functional module of the mask. Repair it to enable Emergency Storage for Energy Storage Cap +200. | 1 | ||
| Memory Unit - Fighting | 5 | 3 | A storage unit that records fighting knowledge. Once repaired, it can be used subconsciously during a fight. When attacking with gauntlets, proficiency growth rate (+25%/50%/100%). | 2/4/ 8 | ||
| Memory Unit - Blade | 15 | 3 | A storage unit that records blade knowledge. Once repaired, it can be used subconsciously during a fight. When attacking with blades, proficiency growth rate (+25%/50%/100%). | 3/6/10 | ||
| Memory Unit - Spear | 15 | 3 | A storage unit that records spear knowledge. once repaired, it can be used subconsciously during a fight. When attacking with spears, proficiency growth rate (+25%/50%/100%). | 3/6/10 | ||
| Memory Unit - Bow | 15 | 3 | A storage unit that records bow knowledge. Once repaired, it can be used subconsciously during a fight. When attacking with bows, proficiency growth rate (+25%/50%/100%). | 3/6/10 | ||
| Memory Unit - Dual-Blade | 15 | 3 | A storage unit that records dual-blade knowledge. Once repaired, it can be used subconsciously during a fight. When attacking with dual-blades, proficiency growth rate (+25%/50%/100%). | 3/6/10 | ||
| Memory Unit - Shield | 15 | 3 | A storage unit that records block knowledge. Once repaired, it can be used subconsciously during a fight. When successfully blocking attacks with a shield, proficiency growth rate (+25%/50%/100%). | 3/6/10 | ||
| Memory Unit - Sword | 15 | 3 | A storage unit that records sword knowledge. Once repaired, it can be used subconsciously during a fight. When attacking with great swords, proficiency growth rate (+25%/50%/100%). | 3/6/10 | ||
| Memory Unit - Hammer | 15 | 3 | A storage unit that records hammer knowledge. Once repaired, it can be used subconsciously during a fight. When attacking with hammers, proficiency growth rate (+25%/50%/100%). | 3/6/10 | ||
| Deter Enhance | 15 | 3 | Repair it to strengthen Deter, reduce Deter cost and increase the Recognition Speed of the target in coma by (15%/30%/50%) via memory sync and similar means. | 4/8/10 | ||
| Control | 5 | 1 | Boasts multiple connections, unlocked with data downloaded from the ancient mysterious workbench; breaks through the limitation of single connection, realizing connection between the mask and other awareness entities that can temporarily take control of the body. This operation won't cause any damage to the target body. | |||
| Connection Enhancement | 15 | 3 | Repair it to enhance the mask's connection and processing abilities, enhancing the max number of entities connected to the mask and increasing the number of tribesmen. After the repair, max number of tribesmen +6/+10/+15 (total number of tribesmen allowed: 9/13/18). | 6/10/15 | ||
| Sync Enhancement | 20 | 2 | Repair it to enhance the sync between the mask and the target's awareness considerably, improving the communication efficiency between awarenesses, allowing one to get tribesmen's understanding quicker. Recognition increase speed (+50%/100%) | 4/8 | ||
| Transfer | 10 | 1 | Repair it to link the core module of the mask and the main awareness of another mask, thereby using more types of masks. | 10 | ||
| Combat Instinct | 10 | 3 | Repair it to identify enemies within (10m/20m/40m) quickly by sending an alert when enemies in this range launch attacks. | 2/5/8 | ||
| Perception Enhancement | 10 | 2 | Repair it to enhance the mask's Perception, Detection Distance of creatures (+10m/+20m), boosting the Detection Distance to (40m/50m) (Tap Q to detect). | 3/5 | ||
| Energy Unit | 10 | 5 | Repair it to get a more powerful energy storage unit. Energy storage capacity (+200/+400/+600/+900/+1200). | 2/4/6/
8/10 |
||
| Habit Analysis | 20 | 1 | Repair it to gain knowledge about animal habits; identify and mark animal habitats, drinking spots, and feeding points when used together with the mask's Perception ability. | 3 | ||
| Minerals Probe | 20 | 1 | Repair it to gain knowledge about minerals; identify and mark different minerals when used together with the mask's Perception ability. | 3 | ||
| Quality Assessment | 15 | 1 | Repair it to utilize data of various creatures and the masks' Perception ability to assess the target's core qualities (Hold Q to detect and assess). | 5 | ||
| Mask Hardening | 20 | 9 | Repair it to alter the mask's hardness, giving targeted protection to the head when necessary. Damage to the head (-5%/-10%/-15%/-20%/
-25%/-30%/-35%/-40%/-45%). |
5/7/9/11/
13/15/17/ 19/21 |
||
| Force Field Monitoring | 30 | 1 | Repair it to monitor force field disturbance around, and detect targets at the Optical Mimicry mode with the mask's Perception ability. | 8 | ||
| Multi-Functional Module | 25 | 1 | Repair it to activate the Red Crystal Slot, allowing one to add various Red Crystal functional chips to the mask via the terminal (Mysterious Stone Table), thus vastly boosting the mask's ability. | 5 | ||
| Data Update 1 | 5 | 1 | Summon and defeat Saber-toothed Predator in the Rainforest Pyramid to enter the pyramid and perform a large-scale data update, unlock mask info entry function and obtain Mysterious Stone Tables and remodel devices from the ruins. You can remodel the body of dead tribesmen who had their data recorded, and perform various body enhancements. | 5 | 2 | Sunstone (Enough energy), Saber-Toothed Predator Key |
| Data Update 2 | 30 | 1 | Summon and defeat Fogfrog in the Wetland Pyramid to enter the pyramid and perform a large-scale data update, unlock the Mimicry mode of masks (tap C to enter the Mimicry mode and gain greater mask power by consuming Energy continuously) and perform various body enhancements. | 5 | 2 | Sunstone (Enough energy), Fog-Frog Key |
| Data Update 3 | 35 | 1 | Summon and defeat Vajra Ape in the Plateau Pyramid to enter the pyramid and perform a large-scale data update, unlock the mask teleport module and receive missing parts of the portal in the ruins. You may repair the portal on the Mysterious Stone Table for point-to-point teleports and perform various body enhancements. | 10 | 2 | Sunstone (Enough energy), Varja Ape Key |
| Data Update 4 | 45 | 1 | Summon and defeat Tempest Griffin in the Wasteland Pyramid to enter the pyramid and perform a large-scale data update, and obtain a Body Enhance Module; Level cap of the body controlled by the mask +5, and you can perform various body enhancements. | 10 | 3 | Sunstone (Enough energy), Tempest Griffin Key |
| Data Update 5 | 50 | 1 | Summon and defeat Mammoth in the Snow Mountain Pyramid to enter the pyramid and perform a large-scale data update, and obtain a Body Enhance Module; Level cap of the body controlled by the mask +5, and you can perform various body enhancements. | 15 | 4 | Sunstone (Enough energy), Mammoth Key |
| Body Enhancement 1 | 20/25 | 2 | When repaired, activates the new Body Enhance Module using updated data to stimulate and boost the controlled body's physique and reaction. (1: Agility +5 / 2:Max HP +50, Agility +5, ATK +5) | 10/15 | 1/2 | |
| Body Enhancement 2 | 30/32 | 2 | Activates the new Body Enhance Module using updated data to enhance the basic qualities of the controlled body. (1:Physique +5 / 2: DEF +10, Poison Resist +10, Physique +5.) | 10/15 | 2/4 | Rank 2: Bloodstone * 5 |
| Body Enhancement 3 | 35/40 | 2 | When repaired, activates the new Body Enhance Module using updated data to perform a special modification of the first matched body. (1: All Proficiency Caps of the initial body +10, Endurance +5 / 2: Initial body's Max HP +100, DEF +20, all Proficiency Caps +10 and Endurance +5) | 10/15 | 3/6 | Rank 2:
Jade * 5 |
| Body Enhancement 4 | 45/47 | 2 | When repaired, activates the new Body Enhance Module using updated data to further enhance the controlled body. (1: Radiation Resist +10, Perception +5 / 2: Max HP +200, DEF +20, Radiation Resist +10, ATK +10, Perception +5. | 10/15 | 8/8 | Rank 2: |
| Body Enhancement 5 | 50/52 | 2 | When repaired, activates the new Body Enhance Module using updated data to greatly enhance the controlled body. (1: Chill Resist +10, Strength +5 / 2: Max HP +400, DEF +40, ATK +20, Chill Resist +10, Strength +5) | 10/15 | 5/10 | Rank 2: |
| Mask Interface Module | 5 | 1 | Unique functional module of each mask; repair it to reduce the mask's Common Energy Consumption by 5%. | 1 | Mysterious Crystal * 5 | |
| Auxiliary Functional Module | 5 | 1 | A universal auxiliary functional module of the mask. Repair it to boost Crafting Speed by 5%. | 1 | ||
| Memory Unit - Mining | 5 | 4 | A storage unit that records Mining knowledge. Once repaired, it can be used subconsciously during production activities. Mining proficiency growth rate (+25%/50%/75%/100%) | 3/4/5/6 | ||
| Momenory Unit - Logging | 5 | 4 | A storage unit that records Logging knowledge. Once repaired, it can be used subconsciously during production activities. Logging proficiency growth rate (+25%/50%/75%/100%) | 2/3/4/5 | ||
| Memory Unit - Leatherworking | 10 | 4 | A storage unit that records Dissection and Leather Tanning knowledge. Once repaired, it can be used subconsciously during production activities. Leather tanning proficiency growth rate (+25%/50%/75%/100%) | 2/3/4/5 | ||
| Memory Unit - Planting | 10 | 4 | A storage unit that records Crop Planting and Harvesting knowledge. Once repaired, it can be used subconsciously during production activities. Planting proficiency growth rate (+25%/50%/75%/100%) | 2/3/4/5 | ||
| Memory Unit - Kilning | 20 | 4 | A storage unit that records Ore Roasting and Metal Smelting knowledge. Once repaired, it can be used subconsciously during production activities. Kilning proficiency growth rate +25%. | 3/4/5/6 | ||
| Memory Unit - Wood & Stone | 15 | 4 | A storage unit that records knowledge about Wood Processing, Stone Processing and Construction. Once repaired, it can be used subconsciously during production activities. Wood & stone proficiency growth rate (+25%/50%/75%/100%). | 3/4/5/6 | ||
| Memory Unit - Weaving | 15 | 4 | A storage unit that records Textile Processing knowledge. Once repaired, it can be used subconsciously during production activities. Weaving proficiency growth rate (+25%/50%/75%/100%) | 2/3/4/5 | ||
| Memory Unit - Alchemy | 10 | 4 | A storage unit that records Ingredients Grinding and Medication Production knowledge. Once repaired, it can be used subconsciously during production activities. Alchemy proficiency growth rate (+25%/50%/75%/100%) | 3/4/5/6 | ||
| Memory Unit - Weapon Crafting | 15 | 4 | A storage unit that records Weapon Crafting knowledge. Once repaired, it can be used subconsciously during production activities. Weapon Crafting proficiency growth rate (+25%/50%/75%/100%) | 3/4/5/6 | ||
| Memory Unit - Craftsmanship | 10 | 4 | A storage unit that records Tool-making knowledge. Once repaired, it can be used subconsciously during production activities. Craftsmanship proficiency growth rate (+25%/50%/75%/100%) | 3/4/5/6 | ||
| Memory Unit - Potting | 10 | 4 | A storage unit that records Potting knowledge. Once repaired, it can be used subconsciously during production activities. Potting proficiency growth rate +25%. | 2/3/4/5 | ||
| Memory Unit - Cooking | 10 | 4 | A storage unit that records Cooking knowledge. Once repaired, it can be used subconsciously during production activities. Cooking proficiency growth rate +25%. | 2/3/4/5 | ||
| Memory Unit - Armor Crafting | 20 | 4 | A storage unit that records Armor and Accessory Crafting knowledge. Once repaired, it can be used subconsciously during production activities. Armor crafting proficiency growth rate +25%. | 3/4/5/6 |














