Soulmask Wiki

Civilization is a mask in Soulmask.

The Civilization mask can be chosen as a starter mask, or acquired later from level 25 Ancient Ruins.

Its upgrades focus on stamina and defense for improved survivability.

Mimicry Mode[]

When level 10 is reached, the mask's final node ("Healer Mode") can be unlocked in the Mask Node Repair screen using Restrictive Module - Ironblood Guard.

To activate the mimicry, press C. It costs 5 Yellow Crystals.

Passive Effect[]

When in Mimicry Mode, high-frequency attacks trigger emergency rescue. The higher the frequency, the more HP is restored.

Active Effect (V)[]

Pressing V while in Civilization's Mimicry Mode will use the mask's energy to continually recover 5 HP per second. It will fuel HP this way until the mask's energy is depleted or V is pressed again to stop it.

Replenishing the mask's energy with Sunstones can prolong the effect, but it must be continually maintained because the energy drain is very rapid.

Mask Nodes[]

Node Mask level Needed Node Description Green Crystal Green Crystal Needed Blue Crystal Blue Crystal Needed Restrictive Module Needed
Common Overclock 1 Mass-produced masks can achieve common overclocking due to mature technologies and rich experience in large-scale production; repair it to increase the mask upgrade speed by 50%. 2
Stamina Surge 2 Repair it to stimulate the body through some unknown means which vastly boosts Stamina; Max Stamina +5, Max Load +10. 5
Deep Sleep 3 Repair it to activate the Sleep Help system for the wearer to quickly enter deep sleep when sleeping, during which Morale Recovery Speed +50%. 8
Critical Barrier 4 Repair it to activate the head defense barrier when necessary, boosting head defense. DMG to the head -10%. 12
Outer Armor 5 Repair it to stimulate the body through some unknown means which hardens the skin, reducing the Body's DMG taken by 5%. 16
Sequence Protection 6 When repaired, processes shield information first in shield status. DEF +10. 20
Healer Mode (Mimicry) 7 In the Mimicry mode, triggers emergency rescue when receiving high-frequency attacks; the higher the frequency, the more HP restored. 25 2
Microscopic Repair(Active) When the ability is activated, the mask releases microscopic repair units to slowly fix the body by recovering HP by 5 every second. (Tap V in Mimicry mode to release it)