Abilities are one's basic character stats in Soulmask.
Basic stats[]
Perception
- For every point of Perception, Coma Resist +0.2, Production Output +0.5%, Bow DMG +0.5%; improves accuracy when throwing at a target.
Physique
- For every point of Physique, Max HP +10, Max Resilience +1, Chill Resist +0.2, Flame Resist +0.2, and Base HP Recovery Speed +10%; eliminates residual Poison and Radiation in the body more quickly.
Strength
- For every point of Strength, Max Load +2, Poison Resist +0.2, Collecting Efficiency +0.5%, Great Sword DMG +0.5%, Hammer DMG +0.5%; improves throwing distance.
Endurance
- For every point of Endurance, Max Stamina +1, Stamina Cost -0.5%.
Agility
- For every point of Agility, Paralysis Resist +0.2, Production Efficiency +0.5%, Spear DMG +0.5%, Blade DMG +0.5%, Dual-Blade DMG +0.5%, Gauntlets DMG +0.5%, Attack Speed of all melee weapons +0.25%.
Detailed Stats[]
| Icon | Name | Description |
|---|---|---|
| ATK | Total attack power | |
| DEF | Total defense | |
| HP | Total health | |
| Stamina | ||
| Movement speed | ||
| Load | Total weight that can be carried | |
| Satiety | Hunger levels | |
| Hydration | Water levels | |
| Breath | Underwater breathing | |
| Morale | Sleep/Tiredness | |
| Resilience | ||
| RESIL-Down DEF | ||
| DMG Increase | ||
| DMG Reduction | ||
| Crit | ||
| Crit Resist | ||
| Crit DMG Increase | ||
| Crit DMG Reduction | ||
| Chill Resist | ||
| Flame Resist | ||
| Poison Resist | ||
| Radiation Resist | ||
| Frostbite DMG Reduction | ||
| Thermal DMG Reduction | ||
| Poison DMG Reduction | ||
| Coma | ||
| Paralysis | ||
| Bleed | ||
| Poison | ||
| Radiation | ||
| Mood | ||
| Chill-proof | ||
| Heat-proof | ||
| Poison-proof | ||
| Radiation-proof |




























